15 minutes
15 minutes
15 minutes
15 minutes
15 minutes
Amp up the good: HMW use the kids’ energy to entertain fellow passengers?
Remove the bad: HMW separate the kids from fellow passengers?
Explore the opposite: HMW make the wait the most exciting part of the trip?
Go after adjectives: HMW we make the rush refreshing instead of harrying?
Create an analogy from need or context: HMW make the airport like a spa? Like a playground?
15 minutes
15 minutes
15 minutes
30 minutes
Please be prompt coming back - we have a lot to get through!
15 minutes
7 minutes for independent brainstorming
7 minutes for group theming / additions
15 minutes
6-8 open-ended questions that test your assumptions
15 minutes
2 hours
1 hours
Update your goal, map, target
https://www.ideou.com/blogs/inspiration/what-is-design-thinking
https://library.gv.com/sprint-week-monday-4bf0606b5c81?gi=5d79fdc4f203
https://spin.atomicobject.com/2018/12/12/how-might-we-design-thinking/
https://medium.com/interactive-mind/5-steps-to-create-good-user-interview-questions-by-metacole-a-comprehensive-guide-8a591b0e2162